Examining the effectiveness of cognitive educational games package on the Performance of Neuropsychological Skills Students in Dyslexic Students
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Najmeh Dehghan1, Salar Farmarzi2, Mohammad-Ali Nadi3, Mozhgan Arefi4
Abstract
Aim: Cognitive Neurosciences and reading have close relationship with each other. Neuropsychological skills are prerequisite for reading. Looking at the dyslexia neurological challenges and benefits of and neuropsychological and cognitive function of play was the general objective of the study that examined the effectiveness of educational package of cognitive plays on neuropsychological skills of dyslexic students.
Material and Method: The study design was quasi-experimental with pre-test and post-test and follow-up period (two months after the implementation of the post-test) in which 30 dyslexia male students were selected as sample of study using non-random sampling, and they were assigned randomly into experimental and control groups. Experimental group was educated using researcher-made tool in 1.5-hour sessions over three months.For data collection, the fourth edition of the Wechsler Intelligence Scale for children, dyslexia test and neuropsychological tests of Connors were used. Data were analyzed using descriptive statistics (mean and standard deviation) and inferential statistics (analysis of variance with repeated measures).
Results: Data analysis showed that educational package of cognitive plays are effective in improving neuropsychological performance of dyslexic students (p<0.01). In addition, results of analysis of variance with repeated measurements showed that the effect of educational package of cognitive plays in improving the neuropsychological skills of dyslexic students was stable (p<0.01).